Overwatch is a team-based multiplayer first-person shooter video game developed and published by Blizzard Entertainment.
It was released for Microsoft Windows, PlayStation 4, and Xbox One. Overwatch puts players into two teams of six, with each player selecting one of several pre-defined hero characters with unique movement, attributes, and skills; these heroes are divided into four classes: Offense, Defense, Tank, and Support.
Players on a team work together to secure and defend control points on a map and/or escort a payload across the map in a limited amount of time.
Players gain cosmetic rewards that do not affect gameplay, such as character skins and victory poses, as they continue to play in matches.
The game was launched with casual play, while Blizzard added competitive ranked play about a month after launch. Blizzard states that all Overwatch updates will remain free, with the only additional cost to players is through microtransactions to earn additional cosmetic rewards.
Overwatch is Blizzard’s fourth major franchise and came about following the 2014 cancellation of the ambitious massively multiplayer online role-playing game Titan.
A portion of the Titan team came up with the concept of Overwatch, based on the success of team-based first-person shooters like Team Fortress 2 and the growing popularity of multiplayer online battle arenas, creating a hero-based shooter that emphasized teamwork.
Some elements of Overwatch borrow assets and concepts from the canceled Titan project. After establishing the narrative of an optimistic near-future Earth setting after a global crisis, the developers aimed to create a diverse cast of heroes that spanned genders and ethnicities as part of this setting.
Significant time was spent adjusting the balance of the characters, making sure that new players would still be able to have fun while skilled players would present each other with a challenge.